Earth Chakras
This was going to be a levelset of 7 levels, each based on a “chakra” awakening on the Earth and giving rise to a previously unknown temple. Two levels are shown here – a…
This was going to be a levelset of 7 levels, each based on a “chakra” awakening on the Earth and giving rise to a previously unknown temple. Two levels are shown here – a…
Lara is called to Sedona, Arizona to investigate a mystery deep in the desert. In her research, she discovers folklore claiming that the veil between the worlds is thin there, centering around a place…
A level I created back in the early 2010s, which was intended to take place immediately after Race for the Iris, with Lara evading Von Croy and exploring more of the Angkor Wat ruins.…
Legend has it that for a bath of wine, the Greek God Dionysus will bring any person back to life at the cost of their heart. Bartoli’s men have saved his heart for this…
I created this levelset in the mid-2000s using NGLE and TREP. In 2008, I made a multimedia project out of it for a few of my college classes. The game was built with NGLE…
Lara finds a set of Palaces in a Forest and explores them for a few interesting artefacts. Originally posted on Nite Traveler →
This is a very old level that I worked on in the mid-2000s. The Seville location was inspired by Mission Impossible 2, and the level featured a dreamlike evening aesthetic with TR5 Rome objects…
This was a very large level inspired by AOD and TR5 Rome, with a very dreamlike, mysterious atmosphere. It had a few interesting puzzles, but mostly was a series of interconnected areas without much…
A very old level that was inspired by Borobudur in Indonesia, although I never actually built the rooms that look like Borobudur. Originally posted on Nite Traveler →
A very old level that I believe was inspired by some ambient music that I enjoyed back in the day. The concept was a monastery high on a hill by a massive gorge and…